![]() I'm sorry if this is a lot, and if none of this is possible, then I'll just wait until Wolf RPG Editor is fully translated. MENU SCENE (It uses the FACES in the menu and battle scenes by the way, NOT the character sprite) ![]() It was developed by SmokingWOLF (SilverSecond) in Japan. It is often regarded as being aimed at advanced users, so keep this in mind if you intend to use it. WOLF RPG Editor is a game construction tool that can create complex role playing games. Save Editor: RPGMaker rvdata2 rpgsave rxdata Renpy UnrealEngine Wolf Unity save dat sav rsv qsp other files. Features: gold, parameters, items, weapons, armors, variables. ![]() Should be RPG Maker VX Ace save file like 'Save5.rvdata2'. (Also included a link to LiEat for more reference).īATTLE (box with garbled text is the level-up scene, showing what level the character is now, stat bonuses, and etc.) SmokingWOLF (SilverSecond) Released 2015. Its a tool that lets you edit the contents of a save game of your choosing. Some of these gifs I had to record while playing LiEat just to show things a little clearer and better, since the system for LiEat is fully translated. I know there's a lot here, but I really love the look of the Wolf RPG Editor scenes, but it's such a difficult system to figure out, I'm not sure if I'd be able to actually use it, especially since it isn't fully translated. wolf files, independent of the systems local setting, i.e., it works without the need to change the system location to Japanese. it's a WIP still, so be warned that a lot of it isn't fully translated. A Simple Wolf RPG File Decrypter capable of decrypting all current version of. Though if it would help, here is a link to the English translation for the editor. I'm including gifs for reference so that people don't have to go and track down the editor and look at it themselves. If (Utils.isNwjs() & Utils.I would like to request plugins for RPG Maker MV that replicate the default battle and menu screens of Wolf RPG Editor. But you should find a section of code that looks like this: case 119: // F8 ![]() In the particular game I'm looking at right now, that's on line 1937, but it could be different for your game, depending on which version of MV the dev was using. All you gotta do is go into the game's js folder, open rpg_managers.js, and then search for // F8. The console usually only works when you're play testing a game, but it's actually very easy to enable on deployed games as well. ![]() character Silver Wolf the genius hacker of the Stellaron Hunters. Personally, if I were wanting to cheat on an MV game, I'd probably just enable the console, and then use it to cheat. Kacee Fay Image via miHoYo Silver Wolf is glitching her way intoPull value analysis. The game according to him is finished, but wanted me to let him know how to tweak it. In no way am I trying to pirate anything, I paid for the game like 5 bucks from the dev as a beta test and he cannot be reached. I haven't ever used a save editor, so I unfortunately can't give you any recommendations on an alternative. I might try Art Money, but if there is a better way like a save game editor or whatever. It's more likely an issue with your save editor, or something that you're doing incorrectly. It shouldn't have anything to do with the global save file, unless the specific game you're playing was coded to handle saves in a non-standard way. ![]()
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